How to Homebrew D&D
There’s no one right way to plan and write homebrew content for Dungeons & Dragons. But there is a wrong way.
In this series I discuss my method of creating homebrew content, designing and developing that content for use at your tables or even publication on the /r/UnearthedArcana or the Dungeon Master’s Guild.
While I’m focusing on Dungeons & Dragons with this blog series, much of the advice will apply to other game systems just as easily.
Contents:
Part Three: Writing
Part Four: Editing & Balancing