Monster of the Month: Soul Devourer
This creatures has two sets of arms: muscular human arms ending in sharp talons and long arms ending in wide insectoid pincers. Its head is atop a long serpentine neck and its mouth is an empty hole. The lower half of the creature disappears into a vaporous fog.
N large outsider (extraplanar, incorporeal, native)
Init +1; Senses darkvision 60 ft.; Perception +8
AC 20, touch 14, flat-footed 19 (+6 natural, +4 deflection, +1 Dex, -1 size)
hp 110 (13d10 + 39)
Fort +11, Ref +7, Will +8
Defensive Abilities incorporeal; SR 21
Speed fly 40 ft. (good)
Melee 2 pincers +18 (1d8+5 damage plus grab or rend) and 2 claws +15 (1d4+2)
Space 10 ft.; Reach 10 ft. (15 ft. with pincers)
Special Attacks devour soul, energy drain (1d3 levels; DC 18), rend (2 pincers, 1d8 +7)
Spell-Like Abilities (CL 12; concentration +12)
Str 20, Dex 12, Con 16, Int 7, Wis 10, Cha 10
Base Atk +13; CMB +19 (+23 grapple); CMD 30
Feat Alertness, Lightning Reflexes, Multiattack, Power Attack, Skill Focus (survival), Skill Focus (stealth), Weapon Focus (pincer)
Skills Fly +18, Knowledge (planes) +10, Knowledge (religion) +4, Sense Motive +2, Stealth +16, Survival +19
Language telepathy 100 ft.
Environment any (Ethereal plane)
Devour Soul (Su) Soul devourers eats their victims’ essence. As a standard action, a soul devourer that begins its turn with a grappled opponent can use its energy drain on the victim. Undead are not immune to the energy drain of a soul devourer. Victims cannot regain levels lost to energy drain until the soul devourer is slain and those killed while suffering from these lost levels can only be restored to life by a miracle or wish. The save DC is Constitution-based.
Grab (Ex) When it hits with its pincers, a soul devourer can choose to either grab an opponent or rend. As a swift action, it can move a grappled victim to its smaller arms.
A phantasmal creature of the ethereal plane, the soul devourer looks vaguely humanoid from the waist up, save its second set of arms and long neck. It hunts by grabbing onto prey with its long claw-like pincers and positioning them so it can hold its mouth of the victim’s, sucking the life energy out of the captive. Soul devourers are not undead creature but their predator. It roams the mist-like world of dead, preying on the spirits of the recently departed. It stalks ghosts and preys on specters, drawing what remains of their life force into itself.
As a native outsider, a soul devourer must eat to maintain its strength. They are often found near civilization, haunting place where there are large numbers of dying such as battlefields, hospices, or temples. They they remain invisible, feasting on the souls of the recently dead before they can fully move to the afterlife. When it cannot find adequate prey, a soul devourer will sometimes attacks the living, drawing fresh souls directly from their bodies. It has the ability to blink, partially moving between the material plane and ethereal world, but a soul devourer lacks the ability to fully manifest in the mortal realm.
Soul devourers are not overtly evil, simply heartless and simple hunters.