Gaming History

It’s hard separating player knowledge from character knowledge. It can be very easy to “guess” what your opponent is and prepare accordingly, even if the characters shouldn’t know.

This sometimes gets dismissed by arguing that folks in the fantasy world should know the basics of most monsters, but I have problems with that for a couple reasons. First, it gives a big advantage to people who have played in previous campaigns, and more to people who have read the Monster Manual and know what is real, what only worked in past editions, and what is myth. And second, in the age of the Internet and instantaneous global communication there is still a lot of total misinformation and myths regarding animals everyone is familiar with. It seems unlikely that in a pseudo medieval setting there’d be more communication and sharing of knowledge regardless of the rarity of the creature.