Rogue Skills

I think everyone accepts the D&D skill system is a little funky. You go into a dungeon and live off of bag lunches and cave slime and inexplicably manage to get better at cooking. The entire dungeon might be some foul natural cavern crawling with mundane rats but somehow your knowledge of arcane lore or lock picking increases. Practice, somewhere to train, and natural talent is irrelevant as long as you keep stabbing things.

“I need to brush up on my algebra. Better go beat something to death.”