Snail Pace

Back in the days of 3rd Edition there was a new Dungeons & Dragons book every month. Every. Single. Month. Yes, some weren’t generic, and were set in the Realms of Eberron, but there was still new content. Plus the magazines. This largely repeated in 4th Edition with some new product almost every month.

It was a lot. I honestly can’t tell you the number of books I skipped because I had just bought one or there was a more interesting book coming out the following month. (At least four. Possibly five or six.) And because books were hyped two or three months in advance, the D&D team largely stopped talking about books a week or two before they were released and focused on the hype for the next new book. People were only ever talking about what was next and not what had just come out. It was a relentless pace.

5th Edition slowed things right down. There were three books each year: two adventures and one accessory. Each book was special and had its own time in the spotlight, both before and after its release. 

Then they added a fourth book. Guildmaster’s Guide to Ravnica. Okay, it was a bonus book. It didn’t take the place of one of the three, which was appreciated as a D&D setting book for Magic the Gathering was a niche idea. Then they did it again with Acquisitions Incorporated and Theroes. Four books had become the standard.

And now we’re looking at five books! There was the early spring adventure AND a campaign setting. We’re expecting the summer adventure AND another yet unrevealed book followed by the next Magic the Gathering setting after that. That’s a heck of a lot of content. Especially for a game that is long in the tooth like 5th Edition: I already have more content than I need and a backlog of ideas for campaigns. Now is not the time to ramp up the release schedule.