Killing Bow In storytelling, a plot element set-up for future payoff is known as “Chekov’s Gun”. The idea being that you don’t introduce a gun in Act I if you don’t intent to fire it by Act III. Magic items […] ↓ Read the rest of this entry…
Archive for October, 2018
Muscle Magic There was an internet joke for a while that there needed to be a spellcasting class that used Strength as it’s primary attribute, much like wizards used Intelligence and sorcerers used Charisma. Strength was mostly the purview of […] ↓ Read the rest of this entry…
The Price of Experience A few adventurers have scars. These tend to be the result of dramatic events during the character’s backstory. After that, no matter how violent and grievous the injury, it doesn’t scar. Critically hit by a falchion, […] ↓ Read the rest of this entry…
The Negotiator Don’t let the fighter who used Charisma as their dump stat take the lead in talking to, well, anyone. Some fighter archetypes seem like they should be good at persuasion, such as knights trained in courtly etiquette, or […] ↓ Read the rest of this entry…
Blessed Brew Coffee has been around for centuries. From the early years of the 15th Century at the latest, and in the mid-1600s coffee spread to Europe through Italy via trade with North Africa. (Italy has had string trading ties […] ↓ Read the rest of this entry…
Duuuude I just blew my own mind. Booooom. But, seriously, heroic adventurers are the best bosses for evil campaigns. But this is super tragic if those adventurers don’t know they’re the antagonists and simply want to save the world.
Something Fishy You can cram a lot of food into a bag of holding. However, time still passes inside the bag. If you don’t rotate through the food stored in the extadimensional space, things at the bottom might get gooey. […] ↓ Read the rest of this entry…