Fighting Style There’s no reason orcs would always attack in a sudden violent rush. Not all orcs would be a bloodthirsty berserker horde. Some might have unique methods of fighting.
Posts Tagged adventurers
Masterwork Quality Shout-out to commenter Malcadon for the idea. This was something I remember rolling my eyes at during my 3e and Pathfinder days. I remember sending several groups of advanced mooks at my party, and every one of the grunts […] ↓ Read the rest of this entry…
Slots to Burn When you’re low levels, every spell slot is a precious jewel to be hoarded and used carefully. After a few levels, it’s significantly easier to “waste” spell slots on smaller tasks. By the time you’re high levels, […] ↓ Read the rest of this entry…
Sooey There were a lot of cruel animal sports in the Middle Ages. Fox hunts, bear baiting, dog fighting, bull fighting and the like. A few survive to this day. The least cruel is probably wrestling or catching a greased […] ↓ Read the rest of this entry…
Eye Sore During my 3e/ Pathfinder days, I sometimes wondered how effective it was to cast detect magic when the rest of the party was standing a few feet away wearing more magical items than a hockey player wears pads. It […] ↓ Read the rest of this entry…
Falling Down This is one of those weird bits of rules text where the designers were only thinking about how a rule could apply to an adventurer in a game, forgetting the other situations where it could come up and […] ↓ Read the rest of this entry…
Capital T There’s no good alternative to this. In a fantasy world where dinosaurs survived (or were created by the gods significantly closer in time to mortal peoples) there’s no good reason they would use the Latin derived names we […] ↓ Read the rest of this entry…
Tight Fit Kobolds are tiny little buggers. Which is probably one of their understated strengths. Their tunnels should be small and cramped, and difficult for Medium-sized heroes to comfortable fit inside. It’s the kind of terrain built for long spears […] ↓ Read the rest of this entry…
Time Sink No matter how fast you travel, you’ll get there when the DM needs you to. You won’t be late or early, and won’t miss the planned event. And if the ocean voyage takes longer than expected then that […] ↓ Read the rest of this entry…
An Army of Many One side benefit of the flat math of 5th Edition D&D is than an army is actually a threat. Previously, the continually increasing math meant a small army of low level conscripts was about as useful […] ↓ Read the rest of this entry…
Tapped Potential Early in their careers, most adventurers end up venturing into a low level dungeon. Some place full of goblins and giant rats with small amounts of treasure that seems small to the greedy adventurers but would be a […] ↓ Read the rest of this entry…