Fear the Reaper I just got my backer rewards from Reapers’ Bones 4 Kickstarter. While the first two times I got the full base set, after the 3rd I’ve focused on a few choice pieces and specific expansions. But I […] ↓ Read the rest of this entry…
Posts Tagged camp
Line of Unsight The rules for vision make sense most of the time. When there’s no light, you’re blinded. A fairly elegant rule, as it makes use of a common condition, so a special rule does’t need . At night […] ↓ Read the rest of this entry…
Slots to Burn When you’re low levels, every spell slot is a precious jewel to be hoarded and used carefully. After a few levels, it’s significantly easier to “waste” spell slots on smaller tasks. By the time you’re high levels, […] ↓ Read the rest of this entry…
Breakfast is for the Birds Breakfast is the most important meal of the day. And yet, every adventurer skips it in Dungeons & Dragons. Rations are sold and counted per day not per meal, so you open up the pack […] ↓ Read the rest of this entry…
Some Days Are Like That Even level fifteen adventurers who have fought armies and slain dragons sometimes have a bad day. It’s amazing how much some bad tactics and a few rounds of terrible dice rolls can devastate a party.
Long Rest There’s a lot of variety in gaming groups so it’s very hard to get into distinct categories, but I think one of the safe generalizations is that there are two ways of approaching adventurers resting overnight: it’s safe, […] ↓ Read the rest of this entry…