Original Sin Only killed a few angels in my time as a D&D player. They’re a rare enemy. And when you do face off against a celestial, usually they’re fallen or corrupted or mind controlled. But if the DM is […] ↓ Read the rest of this entry…
Posts Tagged death
Highly Motivated Sometimes you design a character knowing exactly how you want them to evolve as an individual over the course of the campaign. Perhaps you’re telling a redemption arc where they grow from being a reaver, criminal, or mercenary […] ↓ Read the rest of this entry…
Life Is Cheap This situation came up in a Living Greyhawk module back in the day. The noblewoman was in peril and we failed. She died. But we had a free “raise dead” through favours and boons, and simply brought her […] ↓ Read the rest of this entry…
Another Mark on the Wall When I run the game, my friend Bryan is the death magnet. But when I play, I attract player character deaths like a brutalised adventurer attracts flies. In the high level mini-campaign we’re currently playing, […] ↓ Read the rest of this entry…
300 This is my 300th webcomic here at 5 Minute Workday. Yay! Party time. So I said to myself, “hey self, why not a colour strip?” Yeah… it was a lot of work. So I’ll be sticking in black-and-white for […] ↓ Read the rest of this entry…
Playing By The Rules The Pathfinder Roleplaying Game has this to say about death: Dead: The character’s hit points are reduced to a negative amount equal to his Constitution score, his Constitution drops to 0, or he is killed outright by a […] ↓ Read the rest of this entry…
Convenient Timing In D&D and other roleplaying worlds, there is an unspoken law of conservation of experience. Player characters kill monsters and gain their experience in some sort of weird exchange, like a quickening from Highlander. The amount of experience in […] ↓ Read the rest of this entry…
Against All Odds I love the chaotic randomness of the Deck of Many Things. I don’t think I’ve used it much over the years, but when it does make an appearance things get really interesting at the table really fast. Over […] ↓ Read the rest of this entry…
Inherently Valuable Five-thousand gold pieces is a lot of money to spend on “ice”. With the silver piece being the standard currency, the baseline for the cost of labour, a single gold coin has the purchasing power of $500. To […] ↓ Read the rest of this entry…