Review: Eberron – Rising From the Last War Way back in ye old days of 2002, publisher Wizards of the Coast launched the “Fantasy Setting Search”, a competition to create a new world for Dungeons & Dragons. The winner was […] ↓ Read the rest of this entry…
Posts Tagged eberron
Review: Wayfinder’s Guide to Eberron In a somewhat surprising move, Wizards of the Coast has released a 5th Edition update of the Eberron campaign world, written by the setting creator, Keith Baker. The Wayfinder’s Guide to Eberron is a $20 […] ↓ Read the rest of this entry…
Review: Mordenkainen’s Tome of Foes In a somewhat surprising move, Wizards of the Coast opted not to release a new storyline adventure in the spring of 2018, and instead released another sourcebook: Mordenkainen’s Tome of Foes. The spiritual sequel to […] ↓ Read the rest of this entry…
D&D Review: Sword Coast Adventurer’s Guide After the cancellation of its predecessor and a delay for an uncertain length of time, the first sourcebook for the 5th Edition of Dungeons & Dragons has been released: the Sword Coast Adventurer’s Guide, […] ↓ Read the rest of this entry…
Building a Fantasy World XIV: Player’s Guide After laboriously establishing the details of your fantasy world, you’ll (hopefully) have a chance to introduce it to your players and run a campaign in your sparkly new world. The adventures have been hooked, […] ↓ Read the rest of this entry…
New Living Campaign I spent a lot of 3rd Edition playing Living Greyhawk before it ending at the onset of 4th Edition to make way for Living Forgotten Realms. With 4e winding down I wonder what will replace LFR. In an ENWorld discussion […] ↓ Read the rest of this entry…
Building a Fantasy World 1.5: Setting Variables Backstory I’ve recently been reading the Kobold Guide to Worldbuilding, a book that isn’t so much a step-by-step guide to building a fantasy world (like this blog series) and instead essays on a […] ↓ Read the rest of this entry…
Building a Fantasy World VIII: Cities A convention of D&D campaign worlds and much fantasy fiction is the great metropolitan capital, the focal trade-city and hub of the continent, which is often a nation unto itself. This only somewhat reflects […] ↓ Read the rest of this entry…
Building a Fantasy World VII: Deities Most editions of D&D have been very neutral in terms of world lore. Races might receive a small assumption of flavour but this is very easily altered, and most classes make no assumptions regarding […] ↓ Read the rest of this entry…