Pathfinder Review: Inner Sea Races The latest hardcover release for the Pathfinder Campaign Setting line is Inner Sea Races, the follow-up and companion for Inner Sea Gods and spiritual companion to the Advanced Race Guide. Released a good month ago, […] ↓ Read the rest of this entry…
Posts Tagged Golarion
Review: Emerald Spire The latest release in the Pathfinder Modules product line is something a little extra special: the Emerald Spire Superdungeon. This 159-page book covers sixteen dungeon levels, details a nearby town, and takes a party of adventurers from […] ↓ Read the rest of this entry…
Building a Fantasy World XIV: Player’s Guide After laboriously establishing the details of your fantasy world, you’ll (hopefully) have a chance to introduce it to your players and run a campaign in your sparkly new world. The adventures have been hooked, […] ↓ Read the rest of this entry…
Building a Fantasy World XIII: Starting Zone Anyone who has played a videogame, especially an MMO, should be familiar with the term “starting zone”. This refers to a newbie friendly area where you begin the game, typically populated by weak, inoffensive […] ↓ Read the rest of this entry…
Building a Fantasy World VII: Deities Most editions of D&D have been very neutral in terms of world lore. Races might receive a small assumption of flavour but this is very easily altered, and most classes make no assumptions regarding […] ↓ Read the rest of this entry…