Cycle of Loot This was one of my biggest pet peeves regarding 3rd Edition and Pathfinder, and one I was sad remained in both evolutions of those games. How adventurers never actually accrued wealth, but simply gained more power via […] ↓ Read the rest of this entry…
Posts Tagged magic items
Footwear Following up on the previous #flumphening comic about backpacks, the unusual (read: unnatural) anatomy of flumphs would pose other problems. Specifically, wearing and using most magical gear. You can imagine some working, such as belts, necklaces, cloaks, and most […] ↓ Read the rest of this entry…
Mighty Mite Sometimes what is the most fun and creative choice of options is not the most optimal choice for characters. Personally, I have difficulty when deciding between what would be fun and cool and what would be the mechanical […] ↓ Read the rest of this entry…
Eye Sore During my 3e/ Pathfinder days, I sometimes wondered how effective it was to cast detect magic when the rest of the party was standing a few feet away wearing more magical items than a hockey player wears pads. It […] ↓ Read the rest of this entry…
Every Party’s Worst Nightmare I love the wand of wonder. Because it makes the routine exceptional. It’s just fun, even if it disrupts the game. I’m a believer that what makes encounters memorable after the fact is when things don’t […] ↓ Read the rest of this entry…
Expired Goods Magic items are, by definition, magical, and as such are preternaturally durable. It wouldn’t at all do to discover a wondrous magical sword jutting from a medium-sized boulder in a courtyard that was rusted beyond use after a couple […] ↓ Read the rest of this entry…
Monastic Magic Bands of the Tiger Rings, uncommon These metal rings are made of solid bronze, and appear worn, dented, and scuffed. The rings are unconnected, but when the wearer makes a fist the rings draw together, acting as a […] ↓ Read the rest of this entry…
Convenient Timing In D&D and other roleplaying worlds, there is an unspoken law of conservation of experience. Player characters kill monsters and gain their experience in some sort of weird exchange, like a quickening from Highlander. The amount of experience in […] ↓ Read the rest of this entry…
Against All Odds I love the chaotic randomness of the Deck of Many Things. I don’t think I’ve used it much over the years, but when it does make an appearance things get really interesting at the table really fast. Over […] ↓ Read the rest of this entry…
Magic Weapons Adamantine Weapon Weapon (any), uncommon This weapon is forged of adamantine, which is also known as starmetal, one of the hardest known metals. When you attack an object with this weapon, treat ACs of 20 or lower as […] ↓ Read the rest of this entry…