The Problem with D&D’s Adventures The centerpiece of Wizards of the Coast’s product release schedule for 5th Edition is the summer super-adventure, which drives the annual storyline. Each of these adventure ties the miniature lines as well as other spinoff […] ↓ Read the rest of this entry…
Posts Tagged module
Save Your Campaign with the Tomb of Horror You look over your Dungeon Master’s screen at the anxious and upset faces of your players as they furtively look over their character sheets, triple checking spells and magic items. They know […] ↓ Read the rest of this entry…