Failure to Negotiate The problem with diplomacy in D&D is that while the bard or sorcerer is chatting away as the party’s face the rest of the party is lurking elsewhere, getting into all manner of shenanigans. Which may or […] ↓ Read the rest of this entry…
Posts Tagged princess
Life Is Cheap This situation came up in a Living Greyhawk module back in the day. The noblewoman was in peril and we failed. She died. But we had a free “raise dead” through favours and boons, and simply brought her […] ↓ Read the rest of this entry…
Whites of Their Eyes “Oops. My bad.” It’s very easy to make the mistake of not placing a “friend or foe” rider onto a readied action. Saying something like “I attack the next creature to move beside me” or “I put […] ↓ Read the rest of this entry…
Unconventional Philosophies In Dungeons & Dragons there are typically nine alignments. These are split between two axis: good versus evil and law versus chaos with neutrality in the middles. These nine alignments cover the convention and unconventional alignments of most […] ↓ Read the rest of this entry…
First Base I dig me some Fairy Tales. Or Faerie Tales as the cool kids say. These were always a little tricky to pull off in D&D. The heroes are seldom pre-pubescent children who rely on their wits to survive, […] ↓ Read the rest of this entry…