Smiling Happy People There’s a standard assumption that every time the PCs complete a quest and walk into a town there will be a new quest and task that needs to be accomplished. No matter how much the players might […] ↓ Read the rest of this entry…
Posts Tagged town
Always Around When Needed If a monster is ravaging a town, chances are a group of heroes will be nearby. Send a lone runner in a random direction to spring until they’re about to pass out from exhaustion, and just […] ↓ Read the rest of this entry…
Hold Your Liquor I don’t think I need to explain the “hold my beer” meme. Or meme-ette, as it really involved a picture and Impact fonted text far less often than other traditional memes. If memes can even be called […] ↓ Read the rest of this entry…
Rare Loot Adventurers have been conditioned to spend gold and treasure pretty much on magic items and gear. New clothes and fashion is pretty much ignored, despite how a rough adventuring lifestyle should *destroy* clothing. After all, it’s not uncommon […] ↓ Read the rest of this entry…
Bland Boxed Text So much work has been spent on making the last two editions of Dungeons & Dragons easier for Game Masters, making monsters easier to create, NPCs easier to generate, and the like. But the biggest time sink […] ↓ Read the rest of this entry…