Moving Goalpost Keeping quest chains going can be tricky. Sometimes quests lead nicely into each other and one adventure segues nicely into the next, moving the players from story to story organically, through natural consequences or related plotlines. Other times […] ↓ Read the rest of this entry…
Posts Tagged video games
Review: Sword Coast Legends Two video studies have teamed up to make Sword Coast Legends, the latest Dungeons & Dragons video game and first video game for the 5th Edition of the game. Video game design studio n-Space has a […] ↓ Read the rest of this entry…
The Future of Tabletop Gaming During Pax East, there was a panel on the future of tabletop games. Moderated by Ryan Dancey (of GoblinWorks and formerly of WotC), with Mike Mearls speaking. When Dancey shared his expected future of the […] ↓ Read the rest of this entry…
Planning for the Future Ubiquitous in console RPGS, I’ve seen a few attempts to translate save points into tabletop role-playing games. The trick is combats can take some time, and replaying a battle or dungeon is time consuming, even if […] ↓ Read the rest of this entry…
Font of Inspiration Video games get a bad rap among tabletop gamers. There’s an implied inferiority at drawing inspiration or pulling ideas from video games. There’s a reluctance to add mechanics to the game that were first seen in video […] ↓ Read the rest of this entry…
Tyranny of Dragons For the second time this month, WotC has made a sudden announcement teasing new details regarding D&D Next, this time elaborating on the teased hints from the press release of a couple weeks back. Coming this summer […] ↓ Read the rest of this entry…
How Sexy was D&D? There was a lot of responses to my piece of sexism in D&D art, published last week. People responded in the comments, my inbox, and on twitter. One of the more frequent counterpoints was that cheesecake […] ↓ Read the rest of this entry…