Square Peg, Round Hole

Party dynamics are delicate, and there’s few things worse than having a noble lawful good type partnered with ne’er-do-wells. Be it the one sociopathic thief in an otherwise heroic party or the lone paladin in the band of scoundrels. While good players can use this to create interesting roleplaying opportunities and dynamics, other times it just gets in the way of everyone’s fun. It’s better to just dump the outsider and find a replacement that better synergizes with the group. Or have some sort of personal crisis lead the character to reevaluate their values and suffer a radical personality shift.